A downloadable game
Procedurally generated planet tech demo.
Lonely Planet is a side project when I am developing my space sim game - Epoch Game. It is a tech demo to demonstrate the basic planet procedurally generation function which will be later integrated to Epoch Game.
The core of this demo is the fast planet height map generation. To archive this, I wrote a shader version of LibNoise that can generate a 2K resolution height map within 50ms on an iPhone 6S.
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